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A list of all the posts and pages found on the site. For you robots out there is an XML version available for digesting as well.
Pages
Posts
blog
NVIDIA RTX A6000 Ada Generation — 48GB GPU for AI, Rendering, and Beyond
Published:
An in-depth review of the NVIDIA RTX A6000 Ada Generation, a professional GPU with 48GB of VRAM that excels across AI training and inference, professional rendering, and high-performance computing workloads.
How AI Runs on Your GPU — Stable Diffusion, LLMs, Blender, and More
Published:
A practical walkthrough of how GPU-accelerated AI works under the hood — covering popular tools like Stable Diffusion, LM Studio, Blender, and DaVinci Resolve to demonstrate real-world GPU utilization for AI and creative workloads.
NVIDIA Blackwell at GTC 2024 — The Next Era of GPU Computing
Published:
My experience at NVIDIA GTC 2024 in San José, covering the unveiling of the NVIDIA Blackwell architecture — a generational leap in GPU computing for AI training, inference, and scientific simulation.
portfolio
Portfolio item number 2
Short description of portfolio item number 2 
projects
NeRF on NVIDIA Jetson — Neural Radiance Fields at the Edge
Published:
Implemented and optimized NeRF (Neural Radiance Fields) on NVIDIA Jetson devices at the Jetson AI Lab, enabling real-time 3D reconstruction from 2D images on edge hardware.
decord2 — Efficient Video Loader for Deep Learning
Published:
decord2 is a modernized, efficient video loader for deep learning with smart shuffling — a maintained evolution of the deprecated decord library.
Jetson Containers — 30+ AI Libraries Ported to Edge
Published:
Core contributor to dusty-nv/jetson-containers — the official collection of Machine Learning containers for NVIDIA Jetson and JetPack-L4T.
edge2cloud — ML Containers for NVIDIA CUDA SBSA
Published:
edge2cloud is a collection of Machine Learning containers for NVIDIA CUDA SBSA (Server Base System Architecture) spanning Jetson, DGX Spark, and cloud deployments.
Deploying Open Source Vision Language Models (VLM) on Jetson — Cosmos Reason 2B
Published:
Co-author of the official Hugging Face tutorial on deploying NVIDIA Cosmos Reason 2B — a Vision-Language Model with chain-of-thought reasoning — across the entire NVIDIA Jetson family (AGX Thor, AGX Orin, Orin Super Nano) using vLLM.
NemoClaw & OpenShell on Jetson — Edge Manipulation and Functional Behavior
Published:
Enabled NemoClaw and OpenShell to run on Jetson AGX Orin and Orin Super Nano, bringing NVIDIA’s manipulation and functional behavior models to edge robotics platforms.
Jetson SBSA PyTorch Wheels — CUDA 13.2 for Jetson Orin Family
Published:
Pioneered the build and validation of public CUDA 13.2 PyTorch wheels for the entire Jetson Orin family using the SBSA (Server Base System Architecture) path — ahead of the official JetPack 7.2 release expected in Q2 2026.
reBot-devArm — Open-Source Robot Arm for Education and Research
Published:
Contributing to reBot-devArm from Seeed Studio — an open-source robot arm platform designed for students, developers, and researchers.
DGX Spark + Jetson Thor Custom Mini Rack — Compact AI Infrastructure
Published:
Custom-designed compact AI infrastructure combining 2x NVIDIA DGX Spark, 2x NVIDIA Jetson Thor, and a QNAP QSW-M7308R-4 optical switch — concentrating real AI compute power in the smallest possible footprint.
The Full Stack of Physical AI — CVPR 2026 Tutorial
Published:
Co-organizer of “The Full Stack of Physical AI: Simulation, Foundation Models, and Edge Deployment for Next-Generation Robotics Applications” — a half-day tutorial at CVPR 2026 in Denver, Colorado.
publications
Didn’t see that coming: a survey on non-verbal social human behavior forecasting
Published in Understanding Social Behavior in Dyadic and Small Group Interactions, 2022
This survey defines the behavior forecasting problem for interactive agents, aiming to unify social signals prediction and human motion forecasting fields.
Recommended citation: German Barquero, Johnny Núnez, Sergio Escalera, Zhen Xu, Wei-Wei Tu, Isabelle Guyon, Cristina Palmero. (2022). "Didn’t see that coming: a survey on non-verbal social human behavior forecasting." Understanding Social Behavior in Dyadic and Small Group Interactions. 139-178.
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Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarios: Supplementary Material
Published in , 2022
This supplementary material compares spatio-temporal models for human motion and pose forecasting in face-to-face interaction scenarios.
Recommended citation: German Barquero, Johnny Núnez, Zhen Xu, Sergio Escalera, Wei-Wei Tu, Isabelle Guyon, Cristina Palmero. (2022). "Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarios: Supplementary Material."
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Chalearn LAP challenges on self-reported personality recognition and non-verbal behavior forecasting during social dyadic interactions: Dataset, design, and results
Published in Understanding Social Behavior in Dyadic and Small Group Interactions, 2022
This paper summarizes the 2021 ChaLearn Looking at People Challenge on Understanding Social Behavior in Dyadic and Small Group Interactions, covering two tracks: self-reported personality recognition and behavior forecasting.
Recommended citation: Cristina Palmero, German Barquero, Julio CS Jacques Junior, Albert Clapés, Johnny Núnez, David Curto, Sorina Smeureanu, Javier Selva, Zejian Zhang, David Saeteros, David Gallardo-Pujol, Georgina Guilera, David Leiva, Feng Han, Xiaoxue Feng, Jennifer He, Wei-Wei Tu, Thomas B Moeslund, Isabelle Guyon, Sergio Escalera. (2022). "Chalearn LAP challenges on self-reported personality recognition and non-verbal behavior forecasting during social dyadic interactions: Dataset, design, and results." Understanding Social Behavior in Dyadic and Small Group Interactions. 4-52.
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Comparison of Spatio-Temporal Hand Pose Denoising Models
Published in Universitat de Barcelona, 2022
Master thesis comparing spatio-temporal models for hand pose denoising in video sequences, addressing noise in real-world human pose estimation.
Recommended citation: Johnny Núñez. (2022). "Comparison of Spatio-Temporal Hand Pose Denoising Models." Universitat de Barcelona.
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Identifying Loitering Behavior with Trajectory Analysis
Published in Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), 2025
Introduced a standardized definition of loitering and a new annotated dataset for trajectory-based loitering detection in thermal surveillance.
Recommended citation: Johnny Núñez, Zenjie Li, Sergio Escalera, Kamal Nasrollahi. (2024). "Identifying Loitering Behavior with Trajectory Analysis." Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV). 251-259.
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Enhancing Clinical Psychology Practice through Data-Driven Machine Learning Monitoring Systems
Published in Cited Here, 2025
This work explores how data-driven machine learning monitoring systems can enhance clinical psychology practice, bridging AI and mental health.
Recommended citation: G. Martínez, A. Trujillo, J. Núñez, J.C.S. Jacques, A. Clapés, et al. (2025). "Enhancing clinical psychology practice through data-driven machine learning monitoring systems."
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The Fused Kernel Library: A C++ API to Develop Highly-Efficient GPU Libraries
Published in arXiv preprint, 2025
FKL provides a C++ API for developing highly-efficient fused GPU kernels, enabling significant performance improvements in GPU-accelerated computing.
Recommended citation: O. Amoros, A. Andaluz, J. Nunez, A.J. Pena. (2025). "The Fused Kernel Library: A C++ API to Develop Highly-Efficient GPU Libraries." arXiv preprint arXiv:2508.07071.
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talks
MWC Barcelona 2024 — AI and Edge Computing
Published:
Attended Mobile World Congress (MWC) 2024 in Barcelona, exploring the latest developments in AI, edge computing, 5G-enabled robotics, and the convergence of telecommunications and Physical AI.
NVIDIA GTC 2024 — AI and Robotics on Edge Devices
Published:
Attended NVIDIA GTC 2024 in San José as a community member and content creator, covering the unveiling of the NVIDIA Blackwell architecture, advances in Physical AI, and the Jetson ecosystem. Created video content documenting the event, the technology announcements, and hands-on experiences with cutting-edge hardware.
CES 2025 — NVIDIA Cosmos on Jetson Demo
Published:
Showcased the NVIDIA Cosmos platform running on Jetson AGX Orin at CES 2025. Demonstrated real-time generative world foundation models at the edge, enabling physics-based synthetic data generation and domain-specific model fine-tuning on compact hardware.
ROSCon Spain 2025 — ROS 2 and NVIDIA Robotics
Published:
Supported NVIDIA’s demo presence at ROSCon Spain 2025 in Barcelona. Connected with the ROS 2 developer community, showcasing NVIDIA Isaac ROS, Jetson-based robotics workflows, and the integration of foundation models with ROS 2 for autonomous systems.
Smart City Expo World Congress 2025 — AI for Urban Robotics
Published:
Connected with industry experts at the Smart City Expo World Congress 2025 in Barcelona, exploring the role of AI-powered robotics and edge computing in smart city infrastructure, autonomous systems, and urban digital twins.
NeurIPS 2025 — Physical AI Hardware-in-the-Loop Demo
Published:
Delivered a hardware-in-the-loop Physical AI demo at NeurIPS 2025, showcasing real-time robotic inference with DGX Spark and Jetson Thor connected via optical networking. Demonstrated the end-to-end pipeline from simulation to edge deployment with the NVIDIA Physical AI stack.
Humanoid Forum Zurich — Connect with Experts Workshop
Published:
Participated in the Humanoid Forum in Zurich, connecting with researchers and industry leaders on humanoid robotics training. Showcased DGX Spark running Isaac Sim for humanoid robot simulation and policy development.
MWC Barcelona 2026 — Physical AI and Edge Robotics
Published:
Represented NVIDIA at Mobile World Congress 2026 in Barcelona, engaging with the telecom and technology industry on the convergence of Physical AI, 5G-enabled robotics, and edge computing. Demonstrated NVIDIA’s Physical AI stack and connected with industry partners exploring distributed AI and robotic fleet management.
NVIDIA GTC 2026 — Physical AI, GR00T N2, and Jetson Thor
Published:
Participated in NVIDIA GTC 2026 as an NVIDIA Developer Advocate, engaging with the community around the major Physical AI announcements including:
CVPR 2026 Tutorial — The Full Stack of Physical AI
Published:
Co-organizer of “The Full Stack of Physical AI: Simulation, Foundation Models, and Edge Deployment for Next-Generation Robotics Applications” — a half-day tutorial at CVPR 2026.
teaching
tutorials
Tutorial: Install GPU and Deep Learning Frameworks
Published:
Comprehensive installation guide for setting up GPU drivers, CUDA toolkit, and deep learning frameworks on Linux systems.
Install NVIDIA GPU and CUDA on Linux
Published:
Step-by-step guide for installing NVIDIA GPU drivers and CUDA on Linux, including system monitoring tools.
Start with Jetson AGX Orin Developer Kit
Published:
Complete getting-started guide for the NVIDIA Jetson AGX Orin Developer Kit — from flashing JetPack 6.0 to building custom kernels and installing development libraries.
JetPack 6 — The Most Radical Update of Jetson
Published:
Deep dive into JetPack 6 — the most significant Jetson software update — covering all the improvements over JetPack 5.
PyTorch Benchmark on NVIDIA GPUs
Published:
Instructions for setting up Docker with GPU support and running PyTorch benchmark tests across NVIDIA hardware.
Distributed vLLM — Multi-Node LLM Serving on DGX Spark and Jetson Thor
Published:
Guide to running vLLM across multiple nodes including DGX Spark and Jetson Thor systems for distributed large language model serving.
Upgrade Jetson AGX Orin to Ubuntu 24.04
Published:
Guide to upgrading Jetson AGX Orin to Ubuntu 24.04 with JetPack 6 package management and Docker configuration.
CUDA 13.2 on Jetson Orin (JetPack 6)
Published:
How to run CUDA 13.2 on Jetson Orin with JetPack 6.2.2 using NVIDIA’s CUDA Forward Compatibility package — no reflash required.
